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The most useful/pertinent properties of the magwell component are listed below:
Magazine Type
This is the unique name for the magazine type. The name must match the name set on associated magazine(s). See modding magazines.
Default Magazine Class
This is the preferred magazine type. Other magazines having the same Magazine Type can be fitted in the weapon editor, if available.
Start Plus One
When initially chambering a round, don’t remove a round from the magazine.
Stay Open on Last Round
When the magazine is empty, keep the bolt open.
Is Firing from Open Bolt
If true, a round does not need to be chambered to fire (e.g for Uzi, MAC-10, M249). This can be changed mid-game for hybrid/adaptive firearms.
You may need to use a different magazine types depending on the type of weapon:
Tube magazine: GBTubeMagComponent (for shotguns and suchlike)
Internal magazine: GBInternalMagazineComponent (for certain sniper rifles)